Deploys and sustains ASTi’s voice comms system for the BCTC-ES program, supporting an enterprise of thousands of users worldwide.
Developed new capabilities for the Secure Live, Virtual, and Constructive (LVC) Advanced Training Environment (SLATE) project, adding a new level of depth and realism to pilot training.
Delivered a communications switch to the DOD which manages a number of radio assets available to over 150 different operator positions.
A military flight simulator integrated ASTi's SERA® product to create an immersive simulated air traffic control environment (SATCE), increasing trainee cognitive load and reducing instructors' role-playing workload.
Replicated hardware and software operations of secure voice, combat weapons, Voice-over-IP, and mobile radio systems for shipboard equipment.
Integrated voice communications for live-synthetic training environment in support of training events, operational rehearsals, command-and-control tests and evaluations, experiments, and tactics development.
Simulated complete cockpit communications and provided full, high-fidelity audio environments that are equivalent to FAA Level D standards for the fleet of operational naval aviation simulators.
Provided a shrink-wrapped communication and aural cue product designed for Joint Terminal Attack Controller (JTAC), Close Air Support (CAS), Call-for-Fire (CFF), and similar training systems.
Provided mission-critical, reliable voice services and integrated diverse communication assets, including tactical radios, public or private telephones, cell phones, and computer workstations.
Provided a comms and aural cueing solution for the U.S. Navy’s long-range, anti-submarine and anti-surface warfare, intelligence surveillance flight simulator.
Integrated voice communications and entity automation for gaming training environment in support of mission command training events.
Provides simulated comms and environmental cues for the Army’s Aviation Combined Arms Tactical Trainer - Aviation (AVCATT-A) Reconfigurable Manned Simulator.
Integrated advanced speech recognition, synthetic speech generation, and a radio communications simulation into a U.S. Army serious game.